Forge Pipeline
Inside the Blobster Forge.
From raw prompt to finished OpenClaw agent: Blobster Smith shapes the workspace instructions and guardrails at the anvil, then sends the shell across the workshop to Blobster Sculptor for paint and motion.
Step 01
Agent Brain & Guardrails
Each template defines its behavior in plain Markdown and YAML—scoping the agent to its workspace with explicit tool permissions and zero install-time scripts.
Step 02
Crisp Sidebar Icon
Every character starts as a clean vector silhouette with bold gear and silhouette cues so you can spot the right agent immediately in a crowded sidebar.
Step 03
Painted Vinyl & Loops
High-detail character renders and looping idle and wave animations are cleanly matted for both dark and light OpenClaw themes without halo edges.
Dark & Light Surface Preview
Compare clean edges against raw chroma fringe across dark and light backgrounds.
Dark Surface


Light Surface

