Forge Pipeline

Inside the Blobster Forge.

From raw prompt to finished OpenClaw agent: Blobster Smith shapes the workspace instructions and guardrails at the anvil, then sends the shell across the workshop to Blobster Sculptor for paint and motion.

Step 01

Agent Brain & Guardrails

Each template defines its behavior in plain Markdown and YAML—scoping the agent to its workspace with explicit tool permissions and zero install-time scripts.

Step 02

Crisp Sidebar Icon

Every character starts as a clean vector silhouette with bold gear and silhouette cues so you can spot the right agent immediately in a crowded sidebar.

Step 03

Painted Vinyl & Loops

High-detail character renders and looping idle and wave animations are cleanly matted for both dark and light OpenClaw themes without halo edges.

Dark & Light Surface Preview

Compare clean edges against raw chroma fringe across dark and light backgrounds.

Dark Surface
Dark surface small cutoutDark surface medium cutoutDark surface large cutout
Light Surface
Light surface small cutoutLight surface medium cutoutLight surface large cutout